diff --git a/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs b/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs index 34525d745..6a786cb3a 100644 --- a/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs +++ b/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs @@ -160,7 +160,7 @@ namespace FlaxEditor.Windows.Assets var result = base.OnDragDrop(ref location, data); if (result == DragDropEffect.None) { - _window._isDragging = true; + _window._isDropping = true; // Drag assets if (_dragAssets != null && _dragAssets.HasValidDrag) { diff --git a/Source/Editor/Windows/Assets/PrefabWindow.cs b/Source/Editor/Windows/Assets/PrefabWindow.cs index 49320164d..8aa1fbbad 100644 --- a/Source/Editor/Windows/Assets/PrefabWindow.cs +++ b/Source/Editor/Windows/Assets/PrefabWindow.cs @@ -42,7 +42,7 @@ namespace FlaxEditor.Windows.Assets private bool _liveReload = false; private bool _isUpdatingSelection, _isScriptsReloading; private DateTime _modifiedTime = DateTime.MinValue; - private bool _isDragging = false; + private bool _isDropping = false; /// /// Gets the prefab hierarchy tree control. @@ -274,14 +274,14 @@ namespace FlaxEditor.Windows.Assets return true; } - if (button == MouseButton.Left && _treePanel.ContainsPoint(ref location) && !_isDragging) + if (button == MouseButton.Left && _treePanel.ContainsPoint(ref location) && !_isDropping) { _tree.Deselect(); return true; } - if (_isDragging) + if (_isDropping) { - _isDragging = false; + _isDropping = false; return true; } return false;