Add **Depth Offset to materials**
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@@ -6,7 +6,6 @@
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#include "Engine/Graphics/Materials/MaterialInfo.h"
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#include "Engine/Graphics/Materials/MaterialParams.h"
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#include "Engine/Content/AssetsContainer.h"
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#include "MaterialLayer.h"
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#include "Types.h"
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@@ -90,6 +89,11 @@ enum class MaterialGraphBoxes
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/// </summary>
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SubsurfaceColor = 14,
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/// <summary>
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/// The custom depth offset applied per-pixel.
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/// </summary>
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DepthOffset = 15,
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/// <summary>
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/// The amount of input boxes.
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/// </summary>
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