Add **Depth Offset to materials**
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@@ -129,6 +129,7 @@ void MaterialLayer::UpdateFeaturesFlags()
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CHECK_BOX_AS_FEATURE(PositionOffset, UsePositionOffset);
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CHECK_BOX_AS_FEATURE(WorldDisplacement, UseDisplacement);
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CHECK_BOX_AS_FEATURE(Refraction, UseRefraction);
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CHECK_BOX_AS_FEATURE(DepthOffset, UseDepthOffset);
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#undef CHECK_BOX_AS_FEATURE
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}
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@@ -179,7 +180,8 @@ MaterialLayer* MaterialLayer::Load(const Guid& id, ReadStream* graphData, const
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ADD_BOX(TessellationMultiplier, Float);
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ADD_BOX(WorldDisplacement, Float3);
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ADD_BOX(SubsurfaceColor, Float3);
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static_assert(static_cast<int32>(MaterialGraphBoxes::MAX) == 15, "Invalid amount of boxes added for root node. Please update the code above");
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ADD_BOX(DepthOffset, Float);
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static_assert(static_cast<int32>(MaterialGraphBoxes::MAX) == 16, "Invalid amount of boxes added for root node. Please update the code above");
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ASSERT(layer->Root->Boxes.Count() == static_cast<int32>(MaterialGraphBoxes::MAX));
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#if BUILD_DEBUG
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// Test for valid pointers after node upgrade
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@@ -225,11 +227,12 @@ void MaterialLayer::createRootNode()
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INIT_BOX(Normal, Float3);
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INIT_BOX(Opacity, Float);
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INIT_BOX(Refraction, Float);
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INIT_BOX(DepthOffset, Float);
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INIT_BOX(PositionOffset, Float3);
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INIT_BOX(TessellationMultiplier, Float);
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INIT_BOX(WorldDisplacement, Float3);
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INIT_BOX(SubsurfaceColor, Float3);
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static_assert(static_cast<int32>(MaterialGraphBoxes::MAX) == 15, "Invalid amount of boxes created for root node. Please update the code above");
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static_assert(static_cast<int32>(MaterialGraphBoxes::MAX) == 16, "Invalid amount of boxes created for root node. Please update the code above");
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#undef INIT_BOX
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// Mark as root
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