Add console logging for VSCode on Mac and Linux inside game projects

This commit is contained in:
Wojtek Figat
2025-10-16 10:47:41 +02:00
parent fc3ea44c69
commit a239984908

View File

@@ -342,6 +342,8 @@ namespace Flax.Build.Projects.VisualStudioCode
json.BeginArray("args");
{
if (configuration.Platform == TargetPlatform.Linux || configuration.Platform == TargetPlatform.Mac)
json.AddUnnamedField("-std");
json.AddUnnamedField("-project");
json.AddUnnamedField(buildToolWorkspace);
json.AddUnnamedField("-skipCompile");
@@ -395,6 +397,8 @@ namespace Flax.Build.Projects.VisualStudioCode
json.AddField("program", Path.Combine(Globals.EngineRoot, "Binaries", "Editor", editorFolder, configuration.ConfigurationName, "FlaxEditor"));
json.BeginArray("args");
{
if (configuration.Platform == TargetPlatform.Linux || configuration.Platform == TargetPlatform.Mac)
json.AddUnnamedField("-std");
json.AddUnnamedField("-project");
json.AddUnnamedField(buildToolWorkspace);
json.AddUnnamedField("-skipCompile");