Add unit test for scripting event to ensure generated bindings code works fine

This commit is contained in:
Wojtek Figat
2022-12-31 00:21:28 +01:00
parent e2e66e0eec
commit a253e01dbd
3 changed files with 128 additions and 5 deletions

View File

@@ -21,7 +21,9 @@ TEST_CASE("Scripting")
CHECK(object->Is<TestClassNative>());
TestClassNative* testClass = (TestClassNative*)object;
CHECK(testClass->SimpleField == 1);
int32 methodResult = testClass->Test(TEXT("123"));
CHECK(testClass->SimpleStruct.Object == nullptr);
CHECK(testClass->SimpleStruct.Vector == Float3::One);
int32 methodResult = testClass->TestMethod(TEXT("123"));
CHECK(methodResult == 3);
// Test managed class
@@ -34,7 +36,33 @@ TEST_CASE("Scripting")
MObject* managed = testClass->GetOrCreateManagedInstance(); // Ensure to create C# object and run it's ctor
CHECK(managed);
CHECK(testClass->SimpleField == 2);
methodResult = testClass->Test(TEXT("123"));
CHECK(testClass->SimpleStruct.Object == testClass);
CHECK(testClass->SimpleStruct.Vector == Float3::UnitX);
methodResult = testClass->TestMethod(TEXT("123"));
CHECK(methodResult == 6);
}
SECTION("Test Event")
{
ScriptingTypeHandle type = Scripting::FindScriptingType("FlaxEngine.TestClassManaged");
CHECK(type);
ScriptingObject* object = Scripting::NewObject(type.GetType().ManagedClass);
CHECK(object);
MObject* managed = object->GetOrCreateManagedInstance(); // Ensure to create C# object and run it's ctor
CHECK(managed);
TestClassNative* testClass = (TestClassNative*)object;
CHECK(testClass->SimpleField == 2);
String str1 = TEXT("1");
String str2 = TEXT("2");
Array<TestStruct> arr1 = { testClass->SimpleStruct };
Array<TestStruct> arr2 = { testClass->SimpleStruct };
testClass->SimpleEvent(1, Float3::One, str1, str2, arr1, arr2);
CHECK(testClass->SimpleField == 4);
CHECK(str2 == TEXT("4"));
CHECK(arr2.Count() == 2);
CHECK(arr2[0].Vector == Float3::Half);
CHECK(arr2[0].Object == nullptr);
CHECK(arr2[1].Vector == testClass->SimpleStruct.Vector);
CHECK(arr2[1].Object == testClass);
}
}