Improve env probes rendering if DDGI is enabled

This commit is contained in:
Wojciech Figat
2022-07-15 16:11:00 +02:00
parent a8579cadcc
commit a2677a25a9
11 changed files with 97 additions and 103 deletions

View File

@@ -569,7 +569,7 @@ void PS_IndirectLighting(Quad_VS2PS input, out float4 output : SV_Target0)
// Calculate lighting
float3 diffuseColor = GetDiffuseColor(gBuffer);
float3 diffuse = Diffuse_Lambert(diffuseColor);
output = float4(diffuse * irradiance * gBuffer.AO, 1);
output = float4(diffuse * irradiance * gBuffer.AO, saturate(length(irradiance)));
}
#endif