Upgrade to PhysX 5.1.3
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36
Source/ThirdParty/PhysX/PxPhysXConfig.h
vendored
36
Source/ThirdParty/PhysX/PxPhysXConfig.h
vendored
@@ -1,4 +1,3 @@
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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@@ -11,7 +10,7 @@
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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@@ -23,13 +22,12 @@
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_PHYSICS_NX
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#define PX_PHYSICS_NX
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#ifndef PX_PHYSICS_CONFIG_H
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#define PX_PHYSICS_CONFIG_H
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/** Configuration include file for PhysX SDK */
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@@ -44,32 +42,6 @@ namespace physx
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{
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#endif
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class PxPhysics;
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class PxShape;
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class PxActor;
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class PxRigidActor;
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class PxRigidStatic;
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class PxRigidDynamic;
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class PxConstraint;
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class PxConstraintDesc;
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class PxArticulation;
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class PxArticulationReducedCoordinate;
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class PxArticulationBase;
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class PxArticulationLink;
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class PxArticulationJoint;
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class PxArticulationJointReducedCoordinate;
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class PxArticulationJointBase;
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class PxMaterial;
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class PxScene;
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class PxSceneDesc;
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class PxTolerancesScale;
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class PxAggregate;
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#if !PX_DOXYGEN
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} // namespace physx
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#endif
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