Upgrade to PhysX 5.1.3
This commit is contained in:
69
Source/ThirdParty/PhysX/foundation/PxInlineArray.h
vendored
Normal file
69
Source/ThirdParty/PhysX/foundation/PxInlineArray.h
vendored
Normal file
@@ -0,0 +1,69 @@
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||||
|
||||
#ifndef PX_INLINE_ARRAY_H
|
||||
#define PX_INLINE_ARRAY_H
|
||||
|
||||
#include "foundation/PxArray.h"
|
||||
#include "foundation/PxInlineAllocator.h"
|
||||
|
||||
#if !PX_DOXYGEN
|
||||
namespace physx
|
||||
{
|
||||
#endif
|
||||
|
||||
// array that pre-allocates for N elements
|
||||
template <typename T, uint32_t N, typename Alloc = typename PxAllocatorTraits<T>::Type>
|
||||
class PxInlineArray : public PxArray<T, PxInlineAllocator<N * sizeof(T), Alloc> >
|
||||
{
|
||||
typedef PxInlineAllocator<N * sizeof(T), Alloc> Allocator;
|
||||
|
||||
public:
|
||||
PxInlineArray(const PxEMPTY v) : PxArray<T, Allocator>(v)
|
||||
{
|
||||
if(isInlined())
|
||||
this->mData = reinterpret_cast<T*>(PxArray<T, Allocator>::getInlineBuffer());
|
||||
}
|
||||
|
||||
PX_INLINE bool isInlined() const
|
||||
{
|
||||
return Allocator::isBufferUsed();
|
||||
}
|
||||
|
||||
PX_INLINE explicit PxInlineArray(const Alloc& alloc = Alloc()) : PxArray<T, Allocator>(alloc)
|
||||
{
|
||||
this->mData = this->allocate(N);
|
||||
this->mCapacity = N;
|
||||
}
|
||||
};
|
||||
#if !PX_DOXYGEN
|
||||
} // namespace physx
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user