Cleanup stuff in #2019
This commit is contained in:
@@ -182,12 +182,6 @@ namespace FlaxEngine.GUI
|
||||
set => _autoFitTextRange = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets whether to fallback when the primary font cannot render a char.
|
||||
/// </summary>
|
||||
[EditorOrder(120), DefaultValue(true), Tooltip("Whether to fallback when the font cannot render a char.")]
|
||||
public bool EnableFontFallback { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="Label"/> class.
|
||||
/// </summary>
|
||||
@@ -239,23 +233,7 @@ namespace FlaxEngine.GUI
|
||||
}
|
||||
}
|
||||
|
||||
if (EnableFontFallback)
|
||||
{
|
||||
Render2D.DrawText(_font.GetFont(), Material, _text, rect, color, hAlignment, wAlignment, Wrapping, BaseLinesGapScale, scale);
|
||||
}
|
||||
else
|
||||
{
|
||||
var layout = new TextLayoutOptions
|
||||
{
|
||||
Bounds = rect,
|
||||
HorizontalAlignment = hAlignment,
|
||||
VerticalAlignment = wAlignment,
|
||||
TextWrapping = Wrapping,
|
||||
Scale = scale,
|
||||
BaseLinesGapScale = BaseLinesGapScale,
|
||||
};
|
||||
Render2D.DrawTextInternal(_font.GetFont(), _text, color, ref layout, Material);
|
||||
}
|
||||
Render2D.DrawText(_font.GetFont(), Material, _text, rect, color, hAlignment, wAlignment, Wrapping, BaseLinesGapScale, scale);
|
||||
|
||||
if (ClipText)
|
||||
Render2D.PopClip();
|
||||
@@ -276,8 +254,7 @@ namespace FlaxEngine.GUI
|
||||
layout.Bounds.Size.X = Width - Margin.Width;
|
||||
else if (_autoWidth && !_autoHeight)
|
||||
layout.Bounds.Size.Y = Height - Margin.Height;
|
||||
_textSize = EnableFontFallback ?
|
||||
font.MeasureText(_text, ref layout) : font.MeasureTextInternal(_text, ref layout);
|
||||
_textSize = font.MeasureText(_text, ref layout);
|
||||
_textSize.Y *= BaseLinesGapScale;
|
||||
|
||||
// Check if size is controlled via text
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using FlaxEngine.Utilities;
|
||||
|
||||
@@ -213,18 +213,18 @@ namespace FlaxEngine.GUI
|
||||
style.Alignment &= ~TextBlockStyle.Alignments.VerticalMask;
|
||||
switch (valign)
|
||||
{
|
||||
case "top":
|
||||
style.Alignment = TextBlockStyle.Alignments.Top;
|
||||
break;
|
||||
case "bottom":
|
||||
style.Alignment = TextBlockStyle.Alignments.Bottom;
|
||||
break;
|
||||
case "middle":
|
||||
style.Alignment = TextBlockStyle.Alignments.Middle;
|
||||
break;
|
||||
case "baseline":
|
||||
style.Alignment = TextBlockStyle.Alignments.Baseline;
|
||||
break;
|
||||
case "top":
|
||||
style.Alignment = TextBlockStyle.Alignments.Top;
|
||||
break;
|
||||
case "bottom":
|
||||
style.Alignment = TextBlockStyle.Alignments.Bottom;
|
||||
break;
|
||||
case "middle":
|
||||
style.Alignment = TextBlockStyle.Alignments.Middle;
|
||||
break;
|
||||
case "baseline":
|
||||
style.Alignment = TextBlockStyle.Alignments.Baseline;
|
||||
break;
|
||||
}
|
||||
}
|
||||
context.StyleStack.Push(style);
|
||||
@@ -245,15 +245,15 @@ namespace FlaxEngine.GUI
|
||||
style.Alignment &= ~TextBlockStyle.Alignments.VerticalMask;
|
||||
switch (valign)
|
||||
{
|
||||
case "left":
|
||||
style.Alignment = TextBlockStyle.Alignments.Left;
|
||||
break;
|
||||
case "right":
|
||||
style.Alignment = TextBlockStyle.Alignments.Right;
|
||||
break;
|
||||
case "center":
|
||||
style.Alignment = TextBlockStyle.Alignments.Center;
|
||||
break;
|
||||
case "left":
|
||||
style.Alignment = TextBlockStyle.Alignments.Left;
|
||||
break;
|
||||
case "right":
|
||||
style.Alignment = TextBlockStyle.Alignments.Right;
|
||||
break;
|
||||
case "center":
|
||||
style.Alignment = TextBlockStyle.Alignments.Center;
|
||||
break;
|
||||
}
|
||||
}
|
||||
context.StyleStack.Push(style);
|
||||
|
||||
@@ -316,7 +316,6 @@ namespace FlaxEngine.GUI
|
||||
color = textBlock.Style.ShadowColor;
|
||||
if (!enabled)
|
||||
color *= 0.6f;
|
||||
// We don't need font fallbacks for rich text since the font is user-selected
|
||||
Render2D.DrawText(font, _text, ref textBlock.Range, color, textBlock.Bounds.Location + textBlock.Style.ShadowOffset, textBlock.Style.CustomMaterial);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace FlaxEngine.GUI
|
||||
{
|
||||
/// <summary>
|
||||
@@ -67,12 +64,6 @@ namespace FlaxEngine.GUI
|
||||
[EditorDisplay("Text Style"), EditorOrder(2022), Tooltip("The color of the selection (Transparent if not used).")]
|
||||
public Color SelectionColor { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets whether to fallback when the primary font cannot render a char.
|
||||
/// </summary>
|
||||
[EditorOrder(120), DefaultValue(true), Tooltip("Whether to fallback when the font cannot render a char.")]
|
||||
public bool EnableFontFallback { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="TextBox"/> class.
|
||||
/// </summary>
|
||||
@@ -112,8 +103,7 @@ namespace FlaxEngine.GUI
|
||||
return Float2.Zero;
|
||||
}
|
||||
|
||||
return EnableFontFallback ? font.MeasureText(_text, ref _layout) :
|
||||
font.MeasureTextInternal(_text, ref _layout);
|
||||
return font.MeasureText(_text, ref _layout);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -126,9 +116,8 @@ namespace FlaxEngine.GUI
|
||||
return Float2.Zero;
|
||||
}
|
||||
|
||||
height = (EnableFontFallback ? font.GetMaxHeight() : font.Height) / DpiScale;
|
||||
return EnableFontFallback ? font.GetCharPosition(_text, index, ref _layout) :
|
||||
font.GetCharPositionInternal(_text, index, ref _layout);
|
||||
height = font.Height / DpiScale;
|
||||
return font.GetCharPosition(_text, index, ref _layout);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -140,8 +129,7 @@ namespace FlaxEngine.GUI
|
||||
return 0;
|
||||
}
|
||||
|
||||
return EnableFontFallback ? font.HitTestText(_text, location, ref _layout) :
|
||||
font.HitTestTextInternal(_text, location, ref _layout);
|
||||
return font.HitTestText(_text, location, ref _layout);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -180,13 +168,9 @@ namespace FlaxEngine.GUI
|
||||
// Check if sth is selected to draw selection
|
||||
if (HasSelection)
|
||||
{
|
||||
var leftEdge = EnableFontFallback ?
|
||||
font.GetCharPosition(_text, SelectionLeft, ref _layout) :
|
||||
font.GetCharPositionInternal(_text, SelectionLeft, ref _layout);
|
||||
var rightEdge = EnableFontFallback ?
|
||||
font.GetCharPosition(_text, SelectionRight, ref _layout) :
|
||||
font.GetCharPositionInternal(_text, SelectionRight, ref _layout);
|
||||
float fontHeight = font.GetMaxHeight() / DpiScale;
|
||||
var leftEdge = font.GetCharPosition(_text, SelectionLeft, ref _layout);
|
||||
var rightEdge = font.GetCharPosition(_text, SelectionRight, ref _layout);
|
||||
float fontHeight = font.Height / DpiScale;
|
||||
|
||||
// Draw selection background
|
||||
float alpha = Mathf.Min(1.0f, Mathf.Cos(_animateTime * BackgroundSelectedFlashSpeed) * 0.5f + 1.3f);
|
||||
@@ -226,19 +210,11 @@ namespace FlaxEngine.GUI
|
||||
var color = TextColor;
|
||||
if (!enabled)
|
||||
color *= 0.6f;
|
||||
if (EnableFontFallback)
|
||||
Render2D.DrawText(font, _text, color, ref _layout, TextMaterial);
|
||||
else
|
||||
// Draw without fallback
|
||||
Render2D.DrawTextInternal(font, _text, color, ref _layout, TextMaterial);
|
||||
Render2D.DrawText(font, _text, color, ref _layout, TextMaterial);
|
||||
}
|
||||
else if (!string.IsNullOrEmpty(_watermarkText) && !IsFocused)
|
||||
{
|
||||
if (EnableFontFallback)
|
||||
Render2D.DrawText(font, _watermarkText, WatermarkTextColor, ref _layout, TextMaterial);
|
||||
else
|
||||
// Draw without fallback
|
||||
Render2D.DrawTextInternal(font, _watermarkText, WatermarkTextColor, ref _layout, TextMaterial);
|
||||
Render2D.DrawText(font, _watermarkText, WatermarkTextColor, ref _layout, TextMaterial);
|
||||
}
|
||||
|
||||
// Caret
|
||||
|
||||
@@ -280,13 +280,13 @@ namespace FlaxEngine.GUI
|
||||
/// </summary>
|
||||
[EditorDisplay("Border Style"), EditorOrder(2010), Tooltip("Whether to have a border."), ExpandGroups]
|
||||
public bool HasBorder { get; set; } = true;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the border thickness.
|
||||
/// </summary>
|
||||
[EditorDisplay("Border Style"), EditorOrder(2011), Tooltip("The thickness of the border."), Limit(0)]
|
||||
public float BorderThickness { get; set; } = 1.0f;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the color of the border (Transparent if not used).
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user