Implement SDL platform, windowing and input handling

This commit is contained in:
2024-07-25 21:39:21 +03:00
parent 289668c8e5
commit a2b90be82d
131 changed files with 67508 additions and 97 deletions

View File

@@ -28,7 +28,7 @@ const Char* SplashScreenQuotes[] =
#elif PLATFORM_LINUX
TEXT("Try it on a Raspberry"),
TEXT("Trying to exit vim"),
TEXT("Sudo flax --loadproject"),
TEXT("sudo flax --project HelloWorld.flaxproj"),
#elif PLATFORM_MAC
TEXT("don't compare Macbooks to oranges."),
TEXT("Why does macbook heat up?\nBecause it doesn't have windows"),
@@ -104,6 +104,7 @@ const Char* SplashScreenQuotes[] =
TEXT("You have my bow.\nAnd my axe!"),
TEXT("To the bridge of Khazad-dum."),
TEXT("One ring to rule them all.\nOne ring to find them."),
TEXT("Where there's a whip, there's a way."),
TEXT("That's what she said"),
TEXT("We could be compiling shaders here"),
TEXT("Hello There"),