Implement SDL platform, windowing and input handling

This commit is contained in:
2024-07-25 21:39:21 +03:00
parent 289668c8e5
commit a2b90be82d
131 changed files with 67508 additions and 97 deletions

View File

@@ -18,7 +18,7 @@ class MacVulkanPlatform : public VulkanPlatformBase
{
public:
static void GetInstanceExtensions(Array<const char*>& extensions, Array<const char*>& layers);
static void CreateSurface(void* windowHandle, VkInstance instance, VkSurfaceKHR* outSurface);
static void CreateSurface(Window* window, VkInstance instance, VkSurfaceKHR* outSurface);
};
typedef MacVulkanPlatform VulkanPlatform;