Add more contextual log printing on missing object/asset reference
#2414
This commit is contained in:
@@ -7,6 +7,7 @@
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#include "Loading/ContentLoadingManager.h"
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#include "Loading/Tasks/LoadAssetTask.h"
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#include "Engine/Core/Log.h"
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#include "Engine/Core/LogContext.h"
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#include "Engine/Engine/Engine.h"
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#include "Engine/Threading/Threading.h"
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#include "Engine/Profiler/ProfilerCPU.h"
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@@ -587,9 +588,10 @@ bool Asset::IsInternalType() const
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bool Asset::onLoad(LoadAssetTask* task)
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{
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if (task->Asset.Get() != this || Platform::AtomicRead(&_loadingTask) == 0)
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// It may fail when task is cancelled and new one was created later (don't crash but just end with an error)
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if (task->Asset.Get() != this || Platform::AtomicRead(&_loadingTask) == 0)
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return true;
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LogContextScope logContext(GetID());
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Locker.Lock();
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@@ -9,6 +9,7 @@
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#include "Storage/JsonStorageProxy.h"
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#include "Factories/IAssetFactory.h"
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#include "Engine/Core/Log.h"
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#include "Engine/Core/LogContext.h"
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#include "Engine/Core/Types/String.h"
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#include "Engine/Core/ObjectsRemovalService.h"
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#include "Engine/Engine/EngineService.h"
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@@ -970,6 +971,7 @@ Asset* Content::LoadAsync(const Guid& id, const ScriptingTypeHandle& type)
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if (IsAssetTypeIdInvalid(type, result->GetTypeHandle()) && !result->Is(type))
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{
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LOG(Warning, "Different loaded asset type! Asset: \'{0}\'. Expected type: {1}", result->ToString(), type.ToString());
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LogContext::Print(LogType::Warning);
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return nullptr;
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}
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return result;
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@@ -1004,6 +1006,7 @@ Asset* Content::LoadAsync(const Guid& id, const ScriptingTypeHandle& type)
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if (!GetAssetInfo(id, assetInfo))
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{
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LOG(Warning, "Invalid or missing asset ({0}, {1}).", id, type.ToString());
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LogContext::Print(LogType::Warning);
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LOAD_FAILED();
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}
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#if ASSETS_LOADING_EXTRA_VERIFICATION
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@@ -1,9 +1,15 @@
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// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#include "LogContext.h"
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#include "Engine/Core/Log.h"
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#include "Engine/Core/Types/Guid.h"
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#include "Engine/Core/Types/String.h"
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#include "Engine/Core/Types/StringBuilder.h"
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#include "Engine/Core/Collections/Array.h"
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#include "Engine/Scripting/Scripting.h"
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#include "Engine/Scripting/Script.h"
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#include "Engine/Content/Asset.h"
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#include "Engine/Level/Actor.h"
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#include "Engine/Threading/ThreadLocal.h"
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struct LogContextThreadData
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@@ -30,7 +36,7 @@ struct LogContextThreadData
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Count--;
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}
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LogContextData Peek()
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LogContextData Peek() const
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{
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return Count > 0 ? Ptr[Count - 1] : LogContextData();
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}
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@@ -38,12 +44,54 @@ struct LogContextThreadData
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ThreadLocal<LogContextThreadData> GlobalLogContexts;
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String LogContext::GetInfo()
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void LogContext::Print(LogType verbosity)
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{
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LogContextData context = LogContext::Get();
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if (context.ObjectID != Guid::Empty)
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return String::Format(TEXT("(Loading source was {0})"), context.ObjectID);
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return String::Empty;
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auto& stack = GlobalLogContexts.Get();
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if (stack.Count == 0)
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return;
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const StringView indentation(TEXT(" "));
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StringBuilder msg;
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for (int32 index = (int32)stack.Count - 1; index >= 0; index--)
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{
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// Build call hierarchy via indentation
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msg.Clear();
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for (uint32 i = index; i < stack.Count; i++)
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msg.Append(indentation);
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LogContextData& context = stack.Ptr[index];
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if (context.ObjectID != Guid::Empty)
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{
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// Object reference context
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msg.Append(TEXT(" Referenced by "));
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if (ScriptingObject* object = Scripting::TryFindObject(context.ObjectID))
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{
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const StringAnsiView typeName(object->GetType().Fullname);
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if (Asset* asset = ScriptingObject::Cast<Asset>(object))
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{
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msg.AppendFormat(TEXT("asset '{}' ({}, {})"), asset->GetPath(), asset->GetTypeName(), context.ObjectID);
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}
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else if (Actor* actor = ScriptingObject::Cast<Actor>(object))
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{
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msg.AppendFormat(TEXT("actor '{}' ({}, {})"), actor->GetNamePath(), String(typeName), context.ObjectID);
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}
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else if (Script* script = ScriptingObject::Cast<Script>(object))
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{
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msg.AppendFormat(TEXT("script '{}' ({}, {})"), script->GetNamePath(), String(typeName), context.ObjectID);
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}
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else
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{
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msg.AppendFormat(TEXT("object {} ({})"), String(typeName), context.ObjectID);
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}
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}
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else
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{
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msg.AppendFormat(TEXT("object {}"), context.ObjectID);
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}
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}
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// Print message
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Log::Logger::Write(verbosity, msg.ToStringView());
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}
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}
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void LogContext::Push(const Guid& id)
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@@ -9,7 +9,7 @@ class String;
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struct Guid;
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/// <summary>
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/// Log context data structure. Contains different kinds of context data for different situtations.
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/// Log context data structure. Contains different kinds of context data for different situations.
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/// </summary>
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API_STRUCT(NoDefault) struct FLAXENGINE_API LogContextData
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{
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@@ -54,10 +54,10 @@ API_CLASS(Static) class FLAXENGINE_API LogContext
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API_FUNCTION() static LogContextData Get();
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/// <summary>
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/// Returns a string which represents the current log context on the stack.
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/// Prints the current log context to the log. Does nothing it
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/// </summary>
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/// <returns>The formatted string representing the current log context.</returns>
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API_FUNCTION() static String GetInfo();
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/// <param name="verbosity">The verbosity of the log.</param>
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API_FUNCTION() static void Print(enum class LogType verbosity);
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};
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/// <summary>
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@@ -881,7 +881,8 @@ ScriptingObject* Scripting::FindObject(Guid id, const MClass* type)
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// Check type
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if (!type || result->Is(type))
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return result;
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LOG(Warning, "Found scripting object with ID={0} of type {1} that doesn't match type {2}. {3}", id, String(result->GetType().Fullname), String(type->GetFullName()), LogContext::GetInfo());
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LOG(Warning, "Found scripting object with ID={0} of type {1} that doesn't match type {2}", id, String(result->GetType().Fullname), String(type->GetFullName()));
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LogContext::Print(LogType::Warning);
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return nullptr;
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}
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@@ -900,7 +901,8 @@ ScriptingObject* Scripting::FindObject(Guid id, const MClass* type)
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return asset;
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}
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LOG(Warning, "Unable to find scripting object with ID={0}. Required type {1}. {2}", id, String(type->GetFullName()), LogContext::GetInfo());
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LOG(Warning, "Unable to find scripting object with ID={0}. Required type {1}", id, String(type->GetFullName()));
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LogContext::Print(LogType::Warning);
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return nullptr;
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}
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@@ -727,7 +727,10 @@ DEFINE_INTERNAL_CALL(MObject*) ObjectInternal_FindObject(Guid* id, MTypeObject*
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if (klass && !obj->Is(klass))
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{
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if (!skipLog)
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LOG(Warning, "Found scripting object with ID={0} of type {1} that doesn't match type {2}. {3}", *id, String(obj->GetType().Fullname), String(klass->GetFullName()), LogContext::GetInfo());
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{
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LOG(Warning, "Found scripting object with ID={0} of type {1} that doesn't match type {2}", *id, String(obj->GetType().Fullname), String(klass->GetFullName()));
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LogContext::Print(LogType::Warning);
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}
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return nullptr;
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}
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return obj->GetOrCreateManagedInstance();
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@@ -736,9 +739,10 @@ DEFINE_INTERNAL_CALL(MObject*) ObjectInternal_FindObject(Guid* id, MTypeObject*
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if (!skipLog)
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{
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if (klass)
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LOG(Warning, "Unable to find scripting object with ID={0}. Required type {1}. {2}", *id, String(klass->GetFullName()), LogContext::GetInfo());
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LOG(Warning, "Unable to find scripting object with ID={0} of type {1}", *id, String(klass->GetFullName()));
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else
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LOG(Warning, "Unable to find scripting object with ID={0}", *id);
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LogContext::Print(LogType::Warning);
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}
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return nullptr;
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}
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