Tweaks
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@@ -49,7 +49,6 @@ public:
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/// <summary>
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/// <summary>
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/// Gets the size of the tile (in world-units). Returns zero if not initialized yet.
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/// Gets the size of the tile (in world-units). Returns zero if not initialized yet.
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/// </summary>
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/// </summary>
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/// <returns>The tile size.</returns>
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FORCE_INLINE float GetTileSize() const
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FORCE_INLINE float GetTileSize() const
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{
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{
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return _tileSize;
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return _tileSize;
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@@ -4,11 +4,12 @@
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#include "Engine/Scripting/ScriptingType.h"
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#include "Engine/Scripting/ScriptingType.h"
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#include "Engine/Core/Math/Vector3.h"
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#include "Engine/Core/Math/Vector3.h"
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#include "FlaxEngine.Gen.h"
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/// <summary>
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/// <summary>
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/// The navigation system agent properties container for navmesh building and querying.
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/// The navigation system agent properties container for navmesh building and querying.
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/// </summary>
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/// </summary>
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API_STRUCT() struct NavAgentProperties
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API_STRUCT() struct FLAXENGINE_API NavAgentProperties
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{
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{
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DECLARE_SCRIPTING_TYPE_MINIMAL(NavAgentProperties);
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DECLARE_SCRIPTING_TYPE_MINIMAL(NavAgentProperties);
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@@ -36,7 +37,7 @@ DECLARE_SCRIPTING_TYPE_MINIMAL(NavAgentProperties);
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/// <summary>
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/// <summary>
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/// The result information for navigation mesh queries.
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/// The result information for navigation mesh queries.
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/// </summary>
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/// </summary>
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API_STRUCT() struct NavMeshHit
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API_STRUCT() struct FLAXENGINE_API NavMeshHit
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{
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{
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DECLARE_SCRIPTING_TYPE_MINIMAL(NavMeshHit);
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DECLARE_SCRIPTING_TYPE_MINIMAL(NavMeshHit);
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