Add support for using per-texture group sampler in Materials

This commit is contained in:
Wojtek Figat
2021-06-29 16:16:56 +02:00
parent add88a783b
commit a3dfb1c5d3
18 changed files with 252 additions and 45 deletions

View File

@@ -863,11 +863,7 @@ GPUBufferVulkan* HelperResourcesVulkan::GetDummyVertexBuffer()
void HelperResourcesVulkan::Dispose()
{
for (int32 i = 0; i < ARRAY_COUNT(_dummyTextures); i++)
{
SAFE_DELETE_GPU_RESOURCE(_dummyTextures[i]);
}
SAFE_DELETE_GPU_RESOURCES(_dummyTextures);
SAFE_DELETE_GPU_RESOURCE(_dummyBuffer);
SAFE_DELETE_GPU_RESOURCE(_dummyVB);