diff --git a/Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs b/Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs index ea4714df8..8b5318190 100644 --- a/Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs +++ b/Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs @@ -159,7 +159,7 @@ namespace FlaxEditor.Windows { contextMenu.AddSeparator(); var childCM = contextMenu.GetOrAddChildMenu("Add Scene"); - foreach (var sceneGuid in unloadedScenes.Where(sceneGuid => !Level.FindScene(sceneGuid))) + foreach (var sceneGuid in unloadedScenes) { if (FlaxEngine.Content.GetAssetInfo(sceneGuid, out var unloadedScene)) {