From a42dc8f434277d7285049a94acf5791b944cbfee Mon Sep 17 00:00:00 2001
From: Ruan Lucas <79365912+RuanLucasGD@users.noreply.github.com>
Date: Wed, 19 Jul 2023 08:44:22 -0400
Subject: [PATCH] change tangent edit option base class name
---
Source/Editor/CustomEditors/Dedicated/SplineEditor.cs | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/Source/Editor/CustomEditors/Dedicated/SplineEditor.cs b/Source/Editor/CustomEditors/Dedicated/SplineEditor.cs
index 63f608eaa..9d8ead2a6 100644
--- a/Source/Editor/CustomEditors/Dedicated/SplineEditor.cs
+++ b/Source/Editor/CustomEditors/Dedicated/SplineEditor.cs
@@ -20,7 +20,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
///
/// Basis for creating tangent manipulation types for bezier curves.
///
- private abstract class TangentModeBase
+ private abstract class EditTangentOptionBase
{
///
/// Called when user set selected tangent mode.
@@ -61,7 +61,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
///
/// Edit curve options manipulate the curve as free mode
///
- private sealed class FreeTangentMode : TangentModeBase
+ private sealed class FreeTangentMode : EditTangentOptionBase
{
///
public override void OnMoveTangentIn(Spline spline, int index) { }
@@ -82,7 +82,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
///
/// Edit curve options to set tangents to linear
///
- private sealed class LinearTangentMode : TangentModeBase
+ private sealed class LinearTangentMode : EditTangentOptionBase
{
///
public override void OnMoveTangentIn(Spline spline, int index) { }
@@ -125,7 +125,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
///
/// Edit curve options to align tangents of selected spline
///
- private sealed class AlignedTangentMode : TangentModeBase
+ private sealed class AlignedTangentMode : EditTangentOptionBase
{
///
public override void OnSetMode(Spline spline, int index)
@@ -207,7 +207,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
}
}
- private TangentModeBase _currentTangentMode;
+ private EditTangentOptionBase _currentTangentMode;
private ButtonElement _freeTangentButton;
private ButtonElement _linearTangentButton;