From a42dc8f434277d7285049a94acf5791b944cbfee Mon Sep 17 00:00:00 2001 From: Ruan Lucas <79365912+RuanLucasGD@users.noreply.github.com> Date: Wed, 19 Jul 2023 08:44:22 -0400 Subject: [PATCH] change tangent edit option base class name --- Source/Editor/CustomEditors/Dedicated/SplineEditor.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Source/Editor/CustomEditors/Dedicated/SplineEditor.cs b/Source/Editor/CustomEditors/Dedicated/SplineEditor.cs index 63f608eaa..9d8ead2a6 100644 --- a/Source/Editor/CustomEditors/Dedicated/SplineEditor.cs +++ b/Source/Editor/CustomEditors/Dedicated/SplineEditor.cs @@ -20,7 +20,7 @@ namespace FlaxEditor.CustomEditors.Dedicated /// /// Basis for creating tangent manipulation types for bezier curves. /// - private abstract class TangentModeBase + private abstract class EditTangentOptionBase { /// /// Called when user set selected tangent mode. @@ -61,7 +61,7 @@ namespace FlaxEditor.CustomEditors.Dedicated /// /// Edit curve options manipulate the curve as free mode /// - private sealed class FreeTangentMode : TangentModeBase + private sealed class FreeTangentMode : EditTangentOptionBase { /// public override void OnMoveTangentIn(Spline spline, int index) { } @@ -82,7 +82,7 @@ namespace FlaxEditor.CustomEditors.Dedicated /// /// Edit curve options to set tangents to linear /// - private sealed class LinearTangentMode : TangentModeBase + private sealed class LinearTangentMode : EditTangentOptionBase { /// public override void OnMoveTangentIn(Spline spline, int index) { } @@ -125,7 +125,7 @@ namespace FlaxEditor.CustomEditors.Dedicated /// /// Edit curve options to align tangents of selected spline /// - private sealed class AlignedTangentMode : TangentModeBase + private sealed class AlignedTangentMode : EditTangentOptionBase { /// public override void OnSetMode(Spline spline, int index) @@ -207,7 +207,7 @@ namespace FlaxEditor.CustomEditors.Dedicated } } - private TangentModeBase _currentTangentMode; + private EditTangentOptionBase _currentTangentMode; private ButtonElement _freeTangentButton; private ButtonElement _linearTangentButton;