diff --git a/Source/Engine/Physics/Colliders/CharacterController.cpp b/Source/Engine/Physics/Colliders/CharacterController.cpp index 42455daa4..59521e51c 100644 --- a/Source/Engine/Physics/Colliders/CharacterController.cpp +++ b/Source/Engine/Physics/Colliders/CharacterController.cpp @@ -250,7 +250,6 @@ void CharacterController::UpdateBounds() const Vector3 extent(radius, height * 0.5f + radius, radius); _box = BoundingBox(position - extent, position + extent); BoundingSphere::FromBox(_box, _sphere); - DEBUG_DRAW_BOX(_box, Color::Red.AlphaMultiplied(0.4f), 2.0f, true); } void CharacterController::AddMovement(const Vector3& translation, const Quaternion& rotation)