Fix editing UI Brush in prefabs

#3501
This commit is contained in:
Wojtek Figat
2025-09-12 23:15:13 +02:00
parent 3d182c89f3
commit a471861e92
10 changed files with 283 additions and 11 deletions

View File

@@ -3,6 +3,7 @@
using System; using System;
using FlaxEditor.GUI; using FlaxEditor.GUI;
using FlaxEditor.Scripting; using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.Utilities; using FlaxEngine.Utilities;
namespace FlaxEditor.CustomEditors.Editors namespace FlaxEditor.CustomEditors.Editors
@@ -81,9 +82,13 @@ namespace FlaxEditor.CustomEditors.Editors
private OptionType[] _options; private OptionType[] _options;
private ScriptType _type; private ScriptType _type;
private Elements.PropertiesListElement _typeItem;
private ScriptType Type => Values[0] == null ? Values.Type : TypeUtils.GetObjectType(Values[0]); private ScriptType Type => Values[0] == null ? Values.Type : TypeUtils.GetObjectType(Values[0]);
/// <inheritdoc />
public override bool RevertValueWithChildren => false; // Always revert value for a whole object
/// <inheritdoc /> /// <inheritdoc />
public override void Initialize(LayoutElementsContainer layout) public override void Initialize(LayoutElementsContainer layout)
{ {
@@ -98,7 +103,8 @@ namespace FlaxEditor.CustomEditors.Editors
_type = type; _type = type;
// Type // Type
var typeEditor = layout.ComboBox(TypeComboBoxName, "Type of the object value. Use it to change the object."); _typeItem = layout.AddPropertyItem(TypeComboBoxName, "Type of the object value. Use it to change the object.");
var typeEditor = _typeItem.ComboBox();
for (int i = 0; i < _options.Length; i++) for (int i = 0; i < _options.Length; i++)
{ {
typeEditor.ComboBox.AddItem(_options[i].Name); typeEditor.ComboBox.AddItem(_options[i].Name);
@@ -126,6 +132,8 @@ namespace FlaxEditor.CustomEditors.Editors
// Value // Value
var values = new CustomValueContainer(type, (instance, index) => instance); var values = new CustomValueContainer(type, (instance, index) => instance);
if (Values.HasReferenceValue)
values.SetReferenceValue(Values.ReferenceValue);
values.AddRange(Values); values.AddRange(Values);
var editor = CustomEditorsUtil.CreateEditor(type); var editor = CustomEditorsUtil.CreateEditor(type);
var style = editor.Style; var style = editor.Style;
@@ -170,6 +178,12 @@ namespace FlaxEditor.CustomEditors.Editors
{ {
base.Refresh(); base.Refresh();
// Show prefab diff when reference value type is different
var color = Color.Transparent;
if (Values.HasReferenceValue && CanRevertReferenceValue && Values[0].GetType() != Values.ReferenceValue.GetType())
color = FlaxEngine.GUI.Style.Current.BackgroundSelected;
_typeItem.Labels[0].HighlightStripColor = color;
// Check if type has been modified outside the editor (eg. from code) // Check if type has been modified outside the editor (eg. from code)
if (Type != _type) if (Type != _type)
{ {

View File

@@ -1,12 +1,14 @@
// Copyright (c) Wojciech Figat. All rights reserved. // Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI namespace FlaxEngine.GUI
{ {
/// <summary> /// <summary>
/// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.GPUTexture"/>. /// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.GPUTexture"/>.
/// </summary> /// </summary>
/// <seealso cref="IBrush" /> /// <seealso cref="IBrush" />
public sealed class GPUTextureBrush : IBrush public sealed class GPUTextureBrush : IBrush, IEquatable<GPUTextureBrush>
{ {
/// <summary> /// <summary>
/// The GPU texture. /// The GPU texture.
@@ -47,5 +49,29 @@ namespace FlaxEngine.GUI
else else
Render2D.DrawTexture(Texture, rect, color); Render2D.DrawTexture(Texture, rect, color);
} }
/// <inheritdoc />
public bool Equals(GPUTextureBrush other)
{
return other != null && Texture == other.Texture && Filter == other.Filter;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is GPUTextureBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(Texture, (int)Filter);
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
} }
} }

View File

@@ -1,5 +1,7 @@
// Copyright (c) Wojciech Figat. All rights reserved. // Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI namespace FlaxEngine.GUI
{ {
/// <summary> /// <summary>
@@ -23,7 +25,7 @@ namespace FlaxEngine.GUI
/// <summary> /// <summary>
/// Interface that unifies input source textures, sprites, render targets, and any other brushes to be used in a more generic way. /// Interface that unifies input source textures, sprites, render targets, and any other brushes to be used in a more generic way.
/// </summary> /// </summary>
public interface IBrush public interface IBrush : IComparable
{ {
/// <summary> /// <summary>
/// Gets the size of the image brush in pixels (if relevant). /// Gets the size of the image brush in pixels (if relevant).

View File

@@ -1,12 +1,14 @@
// Copyright (c) Wojciech Figat. All rights reserved. // Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI namespace FlaxEngine.GUI
{ {
/// <summary> /// <summary>
/// Implementation of <see cref="IBrush"/> for linear color gradient (made of 2 color). /// Implementation of <see cref="IBrush"/> for linear color gradient (made of 2 color).
/// </summary> /// </summary>
/// <seealso cref="IBrush" /> /// <seealso cref="IBrush" />
public sealed class LinearGradientBrush : IBrush public sealed class LinearGradientBrush : IBrush, IEquatable<LinearGradientBrush>
{ {
/// <summary> /// <summary>
/// The brush start color. /// The brush start color.
@@ -50,5 +52,29 @@ namespace FlaxEngine.GUI
var endColor = EndColor * color; var endColor = EndColor * color;
Render2D.FillRectangle(rect, startColor, startColor, endColor, endColor); Render2D.FillRectangle(rect, startColor, startColor, endColor, endColor);
} }
/// <inheritdoc />
public bool Equals(LinearGradientBrush other)
{
return other != null && StartColor == other.StartColor && EndColor == other.EndColor;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is LinearGradientBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(StartColor, EndColor);
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
} }
} }

View File

@@ -1,12 +1,14 @@
// Copyright (c) Wojciech Figat. All rights reserved. // Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI namespace FlaxEngine.GUI
{ {
/// <summary> /// <summary>
/// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.MaterialBase"/> rendering. /// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.MaterialBase"/> rendering.
/// </summary> /// </summary>
/// <seealso cref="IBrush" /> /// <seealso cref="IBrush" />
public sealed class MaterialBrush : IBrush public sealed class MaterialBrush : IBrush, IEquatable<MaterialBrush>
{ {
/// <summary> /// <summary>
/// The material. /// The material.
@@ -38,5 +40,29 @@ namespace FlaxEngine.GUI
{ {
Render2D.DrawMaterial(Material, rect, color); Render2D.DrawMaterial(Material, rect, color);
} }
/// <inheritdoc />
public bool Equals(MaterialBrush other)
{
return other != null && Material == other.Material;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is MaterialBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(Material);
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
} }
} }

View File

@@ -1,12 +1,14 @@
// Copyright (c) Wojciech Figat. All rights reserved. // Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI namespace FlaxEngine.GUI
{ {
/// <summary> /// <summary>
/// Implementation of <see cref="IBrush"/> for single color fill. /// Implementation of <see cref="IBrush"/> for single color fill.
/// </summary> /// </summary>
/// <seealso cref="IBrush" /> /// <seealso cref="IBrush" />
public sealed class SolidColorBrush : IBrush public sealed class SolidColorBrush : IBrush, IEquatable<SolidColorBrush>
{ {
/// <summary> /// <summary>
/// The brush color. /// The brush color.
@@ -39,5 +41,29 @@ namespace FlaxEngine.GUI
{ {
Render2D.FillRectangle(rect, Color * color); Render2D.FillRectangle(rect, Color * color);
} }
/// <inheritdoc />
public bool Equals(SolidColorBrush other)
{
return other != null && Color == other.Color;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is SolidColorBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(Color);
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
} }
} }

View File

@@ -1,12 +1,14 @@
// Copyright (c) Wojciech Figat. All rights reserved. // Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI namespace FlaxEngine.GUI
{ {
/// <summary> /// <summary>
/// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.Sprite"/>. /// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.Sprite"/>.
/// </summary> /// </summary>
/// <seealso cref="IBrush" /> /// <seealso cref="IBrush" />
public sealed class SpriteBrush : IBrush public sealed class SpriteBrush : IBrush, IEquatable<SpriteBrush>
{ {
/// <summary> /// <summary>
/// The sprite. /// The sprite.
@@ -47,6 +49,30 @@ namespace FlaxEngine.GUI
else else
Render2D.DrawSprite(Sprite, rect, color); Render2D.DrawSprite(Sprite, rect, color);
} }
/// <inheritdoc />
public bool Equals(SpriteBrush other)
{
return other != null && Sprite == other.Sprite && Filter == other.Filter;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is SpriteBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(Sprite, (int)Filter);
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
} }
/// <summary> /// <summary>
@@ -121,5 +147,29 @@ namespace FlaxEngine.GUI
} }
#endif #endif
} }
/// <inheritdoc />
public bool Equals(Sprite9SlicingBrush other)
{
return other != null && Sprite == other.Sprite && Filter == other.Filter;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is Sprite9SlicingBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(Sprite, (int)Filter);
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
} }
} }

View File

@@ -1,12 +1,14 @@
// Copyright (c) Wojciech Figat. All rights reserved. // Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI namespace FlaxEngine.GUI
{ {
/// <summary> /// <summary>
/// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.Texture"/>. /// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.Texture"/>.
/// </summary> /// </summary>
/// <seealso cref="IBrush" /> /// <seealso cref="IBrush" />
public sealed class TextureBrush : IBrush public sealed class TextureBrush : IBrush, IEquatable<TextureBrush>
{ {
/// <summary> /// <summary>
/// The texture. /// The texture.
@@ -47,13 +49,37 @@ namespace FlaxEngine.GUI
else else
Render2D.DrawTexture(Texture, rect, color); Render2D.DrawTexture(Texture, rect, color);
} }
/// <inheritdoc />
public bool Equals(TextureBrush other)
{
return other != null && Texture == other.Texture && Filter == other.Filter;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is TextureBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(Texture, (int)Filter);
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
} }
/// <summary> /// <summary>
/// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.Texture"/> using 9-slicing. /// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.Texture"/> using 9-slicing.
/// </summary> /// </summary>
/// <seealso cref="IBrush" /> /// <seealso cref="IBrush" />
public sealed class Texture9SlicingBrush : IBrush public sealed class Texture9SlicingBrush : IBrush, IEquatable<Texture9SlicingBrush>
{ {
/// <summary> /// <summary>
/// The texture. /// The texture.
@@ -130,5 +156,29 @@ namespace FlaxEngine.GUI
} }
#endif #endif
} }
/// <inheritdoc />
public bool Equals(Texture9SlicingBrush other)
{
return other != null && Texture == other.Texture && Filter == other.Filter && BorderSize == other.BorderSize && Border == other.Border;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is Texture9SlicingBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(Texture, (int)Filter, BorderSize, Border.GetHashCode());
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
} }
} }

View File

@@ -1,5 +1,7 @@
// Copyright (c) Wojciech Figat. All rights reserved. // Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI namespace FlaxEngine.GUI
{ {
/// <summary> /// <summary>
@@ -20,7 +22,7 @@ namespace FlaxEngine.GUI
/// </summary> /// </summary>
/// <seealso cref="IBrush" /> /// <seealso cref="IBrush" />
/// <seealso cref="UIBrushAsset" /> /// <seealso cref="UIBrushAsset" />
public sealed class UIBrush : IBrush public sealed class UIBrush : IBrush, IEquatable<UIBrush>
{ {
/// <summary> /// <summary>
/// The UI Brush asset to use. /// The UI Brush asset to use.
@@ -71,5 +73,29 @@ namespace FlaxEngine.GUI
if (asset != null && asset.Brush != null) if (asset != null && asset.Brush != null)
asset.Brush.Draw(rect, color); asset.Brush.Draw(rect, color);
} }
/// <inheritdoc />
public bool Equals(UIBrush other)
{
return other != null && Asset == other.Asset;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is UIBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(Asset);
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
} }
} }

View File

@@ -1,12 +1,14 @@
// Copyright (c) Wojciech Figat. All rights reserved. // Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI namespace FlaxEngine.GUI
{ {
/// <summary> /// <summary>
/// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.VideoPlayer"/> frame displaying. /// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.VideoPlayer"/> frame displaying.
/// </summary> /// </summary>
/// <seealso cref="IBrush" /> /// <seealso cref="IBrush" />
public sealed class VideoBrush : IBrush public sealed class VideoBrush : IBrush, IEquatable<VideoBrush>
{ {
/// <summary> /// <summary>
/// The video player to display frame from it. /// The video player to display frame from it.
@@ -57,5 +59,29 @@ namespace FlaxEngine.GUI
else else
Render2D.DrawTexture(texture, rect, color); Render2D.DrawTexture(texture, rect, color);
} }
/// <inheritdoc />
public bool Equals(VideoBrush other)
{
return other != null && Player == other.Player && Filter == other.Filter;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is VideoBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(Player, (int)Filter);
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
} }
} }