diff --git a/Source/Editor/Windows/Assets/SpriteAtlasWindow.cs b/Source/Editor/Windows/Assets/SpriteAtlasWindow.cs index e82c1dd12..879358f8b 100644 --- a/Source/Editor/Windows/Assets/SpriteAtlasWindow.cs +++ b/Source/Editor/Windows/Assets/SpriteAtlasWindow.cs @@ -1,5 +1,6 @@ // Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. +using System.Linq; using System.Xml; using FlaxEditor.Content; using FlaxEditor.Content.Import; @@ -248,7 +249,7 @@ namespace FlaxEditor.Windows.Assets { var sprite = new Sprite { - Name = "New Sprite", + Name = StringUtils.IncrementNameNumber("New Sprite", name => Asset.Sprites.All(s => s.Name != name)), Area = new Rectangle(Vector2.Zero, Vector2.One), }; Asset.AddSprite(sprite);