From a4a3074bb6667fae9cd88de2f79485411766fad0 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Wed, 12 May 2021 14:06:05 +0200 Subject: [PATCH] Fix naming new sprites in Editor --- Source/Editor/Windows/Assets/SpriteAtlasWindow.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Editor/Windows/Assets/SpriteAtlasWindow.cs b/Source/Editor/Windows/Assets/SpriteAtlasWindow.cs index e82c1dd12..879358f8b 100644 --- a/Source/Editor/Windows/Assets/SpriteAtlasWindow.cs +++ b/Source/Editor/Windows/Assets/SpriteAtlasWindow.cs @@ -1,5 +1,6 @@ // Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. +using System.Linq; using System.Xml; using FlaxEditor.Content; using FlaxEditor.Content.Import; @@ -248,7 +249,7 @@ namespace FlaxEditor.Windows.Assets { var sprite = new Sprite { - Name = "New Sprite", + Name = StringUtils.IncrementNameNumber("New Sprite", name => Asset.Sprites.All(s => s.Name != name)), Area = new Rectangle(Vector2.Zero, Vector2.One), }; Asset.AddSprite(sprite);