Fix naming new sprites in Editor
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@@ -1,5 +1,6 @@
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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using System.Linq;
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using System.Xml;
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using FlaxEditor.Content;
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using FlaxEditor.Content.Import;
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@@ -248,7 +249,7 @@ namespace FlaxEditor.Windows.Assets
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{
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var sprite = new Sprite
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{
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Name = "New Sprite",
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Name = StringUtils.IncrementNameNumber("New Sprite", name => Asset.Sprites.All(s => s.Name != name)),
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Area = new Rectangle(Vector2.Zero, Vector2.One),
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};
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Asset.AddSprite(sprite);
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