Refactor draw calls and instancing logic to be more modular
This commit is contained in:
@@ -31,9 +31,6 @@
|
||||
#include "Editor/Editor.h"
|
||||
#endif
|
||||
|
||||
// It must use less or the same amount of memory
|
||||
static_assert(sizeof(DrawCall::TerrainData) <= sizeof(DrawCall::PrevWorld), "Invalid size of the terrain data in the draw call.");
|
||||
|
||||
#if USE_EDITOR
|
||||
// Additional options used in editor for lightmaps baking
|
||||
bool IsRunningRadiancePass = false;
|
||||
|
||||
Reference in New Issue
Block a user