Fixing Linux build

This commit is contained in:
Iain Mckay
2021-12-15 20:52:58 +01:00
parent 2674086e0c
commit a5884a2e07
2 changed files with 28 additions and 29 deletions

View File

@@ -1,6 +1,5 @@
#pragma once
#include "Engine/Physics/SimulationEventCallback.h"
#include "Engine/Scripting/ScriptingObject.h"
#include "Engine/Scripting/ScriptingType.h"
#include "Engine/Core/Math/Vector3.h"
@@ -12,6 +11,7 @@ class WheeledVehicle;
#endif
struct ActionData;
struct RayCastHit;
class FixedStepper;
class PhysicsSettings;
class PhysicsColliderActor;
@@ -519,14 +519,10 @@ public:
private:
String mName;
bool mAutoSimulation = true;
SimulationEventCallback mEventsCallback;
void* mScratchMemory = nullptr;
FixedStepper* mStepper = nullptr;
float mLastDeltaTime = 0.0f;
bool mIsDuringSimulation = false;
CriticalSection mFlushLocker;
PhysicsScenePhysX* mPhysxImpl;
};