diff --git a/Source/Engine/Renderer/Renderer.cpp b/Source/Engine/Renderer/Renderer.cpp index bf2941104..b199fc231 100644 --- a/Source/Engine/Renderer/Renderer.cpp +++ b/Source/Engine/Renderer/Renderer.cpp @@ -370,10 +370,7 @@ void RenderInner(SceneRenderTask* task, RenderContext& renderContext, RenderCont for (PostProcessEffect* e : renderContext.List->PostFx) e->PreRender(context, renderContext); } - - // Prepare renderContext.View.Prepare(renderContext); - renderContext.Buffers->Prepare(); // Build batch of render contexts (main view and shadow projections) {