Rename GPUPipelineState::Description::PrimitiveTopologyType to PrimitiveTopology

This commit is contained in:
Wojtek Figat
2023-06-19 11:53:40 +02:00
parent 7fc3b264ac
commit a6353c0bb9
9 changed files with 19 additions and 13 deletions

View File

@@ -239,7 +239,7 @@ bool GPUPipelineStateVulkan::Init(const Description& desc)
// Input Assembly
RenderToolsVulkan::ZeroStruct(_descInputAssembly, VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO);;
switch (desc.PrimitiveTopologyType)
switch (desc.PrimitiveTopology)
{
case PrimitiveTopologyType::Point:
_descInputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;