diff --git a/Source/Engine/Level/Prefabs/Prefab.cpp b/Source/Engine/Level/Prefabs/Prefab.cpp index 65da270c0..902bcf06c 100644 --- a/Source/Engine/Level/Prefabs/Prefab.cpp +++ b/Source/Engine/Level/Prefabs/Prefab.cpp @@ -76,7 +76,7 @@ Actor* Prefab::GetDefaultInstance() _isCreatingDefaultInstance = true; // Instantiate objects from prefab (default spawning logic) - _defaultInstance = PrefabManager::SpawnPrefab(this, Transform::Identity, nullptr, &ObjectsCache); + _defaultInstance = PrefabManager::SpawnPrefab(this, Transform(Vector3::Minimum), nullptr, &ObjectsCache); _isCreatingDefaultInstance = false; return _defaultInstance;