From b1cbaf7e13a5b8c749b7987906fb2fe41f90c022 Mon Sep 17 00:00:00 2001 From: Menotdan <32620310+Menotdan@users.noreply.github.com> Date: Fri, 8 Dec 2023 15:46:09 -0500 Subject: [PATCH] Fix default prefab instance not taking into account root position. --- Source/Engine/Level/Prefabs/Prefab.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Level/Prefabs/Prefab.cpp b/Source/Engine/Level/Prefabs/Prefab.cpp index 65da270c0..902bcf06c 100644 --- a/Source/Engine/Level/Prefabs/Prefab.cpp +++ b/Source/Engine/Level/Prefabs/Prefab.cpp @@ -76,7 +76,7 @@ Actor* Prefab::GetDefaultInstance() _isCreatingDefaultInstance = true; // Instantiate objects from prefab (default spawning logic) - _defaultInstance = PrefabManager::SpawnPrefab(this, Transform::Identity, nullptr, &ObjectsCache); + _defaultInstance = PrefabManager::SpawnPrefab(this, Transform(Vector3::Minimum), nullptr, &ObjectsCache); _isCreatingDefaultInstance = false; return _defaultInstance;