Fix per-instance vertex colors uploading if data is already valid
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@@ -238,6 +238,7 @@ void StaticModel::Draw(RenderContext& renderContext)
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SAFE_DELETE_GPU_RESOURCE(vertexColorsBuffer);
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SAFE_DELETE_GPU_RESOURCE(vertexColorsBuffer);
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}
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}
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}
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}
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_vertexColorsDirty = false;
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}
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}
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#if USE_EDITOR
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#if USE_EDITOR
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