Add support for generating Collision Data from Skinned Models

This commit is contained in:
Wojtek Figat
2021-03-30 17:58:24 +02:00
parent e01a0585a8
commit a6d488c4ef
8 changed files with 160 additions and 33 deletions

View File

@@ -23,7 +23,7 @@ CollisionData::CollisionData(const SpawnParams& params, const AssetInfo* info)
#if COMPILE_WITH_PHYSICS_COOKING
bool CollisionData::CookCollision(CollisionDataType type, Model* modelObj, int32 modelLodIndex, ConvexMeshGenerationFlags convexFlags, int32 convexVertexLimit)
bool CollisionData::CookCollision(CollisionDataType type, ModelBase* modelObj, int32 modelLodIndex, ConvexMeshGenerationFlags convexFlags, int32 convexVertexLimit)
{
// Validate state
if (!IsVirtual())