Add UseAlpha to RenderBuffers for pass-though renderer with alpha channel

This commit is contained in:
Wojtek Figat
2022-08-01 22:58:22 +02:00
parent fe1cab6a7f
commit a6e9abfceb
14 changed files with 136 additions and 107 deletions

View File

@@ -5,9 +5,6 @@
#include "RendererPass.h"
#include "Engine/Graphics/PostProcessSettings.h"
#define DOF_DEPTH_BLUR_FORMAT PixelFormat::R16G16_Float
#define DOF_RT_FORMAT PixelFormat::R11G11B10_Float
/// <summary>
/// Depth of Field rendering
/// </summary>