Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts: # Source/Engine/Graphics/Materials/MaterialShader.h
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@@ -6,18 +6,6 @@
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#include "GPUDeviceDX12.h"
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#include "Engine/GraphicsDevice/DirectX/RenderToolsDX.h"
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D3D12_CPU_DESCRIPTOR_HANDLE DescriptorHeapWithSlotsDX12::Slot::CPU() const
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{
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ASSERT_LOW_LAYER(Heap);
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return Heap->CPU(Index);
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}
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D3D12_GPU_DESCRIPTOR_HANDLE DescriptorHeapWithSlotsDX12::Slot::GPU() const
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{
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ASSERT_LOW_LAYER(Heap);
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return Heap->GPU(Index);
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}
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void DescriptorHeapWithSlotsDX12::Slot::CreateSRV(GPUDeviceDX12* device, ID3D12Resource* resource, D3D12_SHADER_RESOURCE_VIEW_DESC* desc)
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{
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if (Heap == nullptr)
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