diff --git a/Source/Engine/Audio/OpenAL/AudioBackendOAL.cpp b/Source/Engine/Audio/OpenAL/AudioBackendOAL.cpp index 89c8f3d02..374ab646f 100644 --- a/Source/Engine/Audio/OpenAL/AudioBackendOAL.cpp +++ b/Source/Engine/Audio/OpenAL/AudioBackendOAL.cpp @@ -18,7 +18,7 @@ #include #include -#define FLAX_POS_TO_OAL(vec) -vec.X * 0.01f, vec.Y * 0.01f, vec.Z * 0.01f +#define FLAX_POS_TO_OAL(vec) -vec.X * 0.01f, vec.Y * 0.01f, -vec.Z * 0.01f namespace ALC { diff --git a/Source/Engine/Audio/XAudio2/AudioBackendXAudio2.cpp b/Source/Engine/Audio/XAudio2/AudioBackendXAudio2.cpp index aac3979ce..a287f40f2 100644 --- a/Source/Engine/Audio/XAudio2/AudioBackendXAudio2.cpp +++ b/Source/Engine/Audio/XAudio2/AudioBackendXAudio2.cpp @@ -26,7 +26,7 @@ #define MAX_OUTPUT_CHANNELS 8 #define MAX_CHANNELS_MATRIX_SIZE (MAX_INPUT_CHANNELS*MAX_OUTPUT_CHANNELS) -#define FLAX_POS_TO_XAUDIO(vec) X3DAUDIO_VECTOR(-vec.X * 0.01f, vec.Y * 0.01f, vec.Z * 0.01f) +#define FLAX_POS_TO_XAUDIO(vec) X3DAUDIO_VECTOR(vec.X * 0.01f, vec.Y * 0.01f, vec.Z * 0.01f) #define FLAX_VEC_TO_XAUDIO(vec) (*((X3DAUDIO_VECTOR*)&vec)) namespace XAudio2