Merge branch 'master' into 1.5
# Conflicts: # Content/Shaders/GI/DDGI.flax # Content/Shaders/GI/GlobalSurfaceAtlas.flax # Content/Shaders/TAA.flax # Content/Shaders/VolumetricFog.flax # Source/Editor/CustomEditors/Editors/ActorTagEditor.cs # Source/Engine/Core/Config/GraphicsSettings.cpp # Source/Engine/Engine/PostProcessEffect.cs # Source/Engine/Graphics/GPUResourcesCollection.cpp # Source/Engine/Graphics/GPUResourcesCollection.h # Source/Engine/Graphics/PostProcessBase.h # Source/FlaxEngine.Gen.cs
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@@ -1,4 +1,4 @@
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// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
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// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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#define SCENE_RENDERING_USE_PROFILER_PER_ACTOR 0
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