Add GlobalSurfaceAtlas draw pass

This commit is contained in:
Wojciech Figat
2022-04-27 16:41:40 +02:00
parent 37a49c0d2e
commit a7e512bd50
19 changed files with 238 additions and 179 deletions

View File

@@ -847,6 +847,8 @@ void Foliage::Draw(RenderContext& renderContext)
{
if (renderContext.View.Pass == DrawPass::GlobalSDF)
return; // TODO: Foliage rendering to Global SDF
if (renderContext.View.Pass == DrawPass::GlobalSurfaceAtlas)
return; // Not supported
if (Instances.IsEmpty())
return;
auto& view = renderContext.View;

View File

@@ -212,4 +212,7 @@ void FoliageType::Deserialize(DeserializeStream& stream, ISerializeModifier* mod
// [Deprecated on 07.02.2022, expires on 07.02.2024]
if (modifier->EngineBuild <= 6330)
DrawModes |= DrawPass::GlobalSDF;
// [Deprecated on 27.04.2022, expires on 27.04.2024]
if (modifier->EngineBuild <= 6331)
DrawModes |= DrawPass::GlobalSurfaceAtlas;
}