Add GlobalSurfaceAtlas draw pass
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@@ -494,7 +494,7 @@ bool ParticleEffect::HasContentLoaded() const
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void ParticleEffect::Draw(RenderContext& renderContext)
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{
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if (renderContext.View.Pass == DrawPass::GlobalSDF)
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if (renderContext.View.Pass == DrawPass::GlobalSDF || renderContext.View.Pass == DrawPass::GlobalSurfaceAtlas)
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return;
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_lastMinDstSqr = Math::Min(_lastMinDstSqr, Vector3::DistanceSquared(GetPosition(), renderContext.View.Position));
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Particles::DrawParticles(renderContext, this);
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@@ -679,10 +679,6 @@ void ParticleEffect::Deserialize(DeserializeStream& stream, ISerializeModifier*
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{
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ApplyModifiedParameters();
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}
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// [Deprecated on 07.02.2022, expires on 07.02.2024]
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if (modifier->EngineBuild <= 6330)
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DrawModes |= DrawPass::GlobalSDF;
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}
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void ParticleEffect::EndPlay()
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