Color picker finally works, refactored the code.

This commit is contained in:
Menotdan
2023-05-16 13:54:25 -04:00
parent 5cf3803860
commit a870513086
9 changed files with 98 additions and 195 deletions

View File

@@ -8,7 +8,7 @@ API_INJECT_CODE(cpp, "#include \"Editor/Utilities/ScreenUtilities/ScreenUtilitie
/// <summary>
/// Platform-dependent screen utilties.
/// </summary>
API_CLASS(Static, Name = "ScreenUtils", Tag = "NativeInvokeUseName")
API_CLASS(Static, Name = "ScreenUtilities", Tag = "NativeInvokeUseName")
class FLAXENGINE_API ScreenUtilities
{
public:

View File

@@ -1,6 +1,98 @@
#if PLATFORM_WINDOWS
#include "ScreenUtilities.h"
#include "Engine/Core/Math/Color32.h"
#include "Engine/Core/Math/Vector2.h"
#include "Engine/Core/Delegate.h"
#include "Engine/Core/Log.h"
#include "Engine/Scripting/ManagedCLR/MCore.h"
#include <Windows.h>
#pragma comment(lib, "Gdi32.lib")
Color32 ScreenUtilities::GetPixelAt(int32 x, int32 y)
{
HDC deviceContext = GetDC(NULL);
COLORREF color = GetPixel(deviceContext, x, y);
ReleaseDC(NULL, deviceContext);
Color32 returnColor = { GetRValue(color), GetGValue(color), GetBValue(color), 255 };
return returnColor;
}
Int2 ScreenUtilities::GetScreenCursorPosition()
{
POINT cursorPos;
GetCursorPos(&cursorPos);
Int2 returnCursorPos = { cursorPos.x, cursorPos.y };
return returnCursorPos;
}
class ScreenUtilitiesWindows
{
public:
static void PickSelected();
};
void ScreenUtilitiesWindows::PickSelected() {
// Push event with the picked color.
Int2 cursorPos = ScreenUtilities::GetScreenCursorPosition();
Color32 colorPicked = ScreenUtilities::GetPixelAt(cursorPos.X, cursorPos.Y);
LOG(Warning, "REAL: {0}", ScreenUtilities::PickColorDone.Count());
ScreenUtilities::PickColorDone(colorPicked);
LOG(Warning, "FAKE");
}
static HHOOK _mouseCallbackHook;
LRESULT CALLBACK ScreenUtilsMouseCallback(
_In_ int nCode,
_In_ WPARAM wParam,
_In_ LPARAM lParam
)
{
LOG(Warning, "Hell lag. {0}", GetCurrentThreadId());
if (wParam != WM_LBUTTONDOWN) { // Return as early as possible.
return CallNextHookEx(NULL, nCode, wParam, lParam);
}
if (nCode < 0) {
return CallNextHookEx(NULL, nCode, wParam, lParam);
}
if (nCode >= 0 && wParam == WM_LBUTTONDOWN) { // Now try to run our code.
LOG(Warning, "Mouse callback hit. Skipping event. (hopefully)");
UnhookWindowsHookEx(_mouseCallbackHook);
ScreenUtilitiesWindows::PickSelected();
return 1;
}
return CallNextHookEx(NULL, nCode, wParam, lParam);
}
void ScreenUtilities::BlockAndReadMouse()
{
_mouseCallbackHook = SetWindowsHookEx(WH_MOUSE_LL, ScreenUtilsMouseCallback, NULL, NULL);
if (_mouseCallbackHook == NULL)
{
LOG(Warning, "Failed to set mouse hook.");
LOG(Warning, "Error: {0}", GetLastError());
}
}
Delegate<Color32> ScreenUtilities::PickColorDone;
void ScreenUtilities::PickColor()
{
// MCore::AttachThread();
BlockAndReadMouse();
}
#endif