Refactor engine to support double-precision vectors

This commit is contained in:
Wojtek Figat
2022-06-13 00:40:32 +02:00
parent f82e370392
commit a881c90b2e
744 changed files with 19062 additions and 12467 deletions

View File

@@ -73,7 +73,7 @@ void EditorAnalytics::StartSession()
}
if (ScreenResolution.IsEmpty())
{
const Vector2 desktopSize = Platform::GetDesktopSize();
const auto desktopSize = Platform::GetDesktopSize();
ScreenResolution = StringAnsi(StringUtils::ToString((int32)desktopSize.X)) + "x" + StringAnsi(StringUtils::ToString((int32)desktopSize.Y));
}
if (UserLanguage.IsEmpty())