Refactor engine to support double-precision vectors
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@@ -31,7 +31,7 @@ namespace FlaxEditor.CustomEditors.GUI
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CheckBox = new CheckBox(2, 2)
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{
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Checked = true,
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Size = new Vector2(14),
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Size = new Float2(14),
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Parent = this
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};
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CheckBox.StateChanged += OnCheckChanged;
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