Refactor engine to support double-precision vectors
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@@ -33,7 +33,7 @@ namespace FlaxEditor.CustomEditors.GUI
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}
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/// <inheritdoc />
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public override bool OnMouseUp(Vector2 location, MouseButton button)
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public override bool OnMouseUp(Float2 location, MouseButton button)
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{
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if (button == MouseButton.Left)
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{
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@@ -45,7 +45,7 @@ namespace FlaxEditor.CustomEditors.GUI
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}
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/// <inheritdoc />
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public override bool OnMouseDown(Vector2 location, MouseButton button)
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public override bool OnMouseDown(Float2 location, MouseButton button)
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{
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if (button == MouseButton.Left)
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{
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