Refactor engine to support double-precision vectors
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@@ -146,7 +146,7 @@ namespace FlaxEditor.GUI.ContextMenu
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}
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/// <inheritdoc />
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public override bool OnMouseDown(Vector2 location, MouseButton button)
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public override bool OnMouseDown(Float2 location, MouseButton button)
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{
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if (base.OnMouseDown(location, button))
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return true;
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@@ -156,7 +156,7 @@ namespace FlaxEditor.GUI.ContextMenu
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}
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/// <inheritdoc />
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public override bool OnMouseUp(Vector2 location, MouseButton button)
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public override bool OnMouseUp(Float2 location, MouseButton button)
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{
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if (base.OnMouseUp(location, button))
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return true;
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