Refactor engine to support double-precision vectors
This commit is contained in:
@@ -765,7 +765,7 @@ namespace FlaxEditor.Surface
|
||||
{
|
||||
AnchorPreset = AnchorPresets.StretchAll,
|
||||
Offsets = Margin.Zero,
|
||||
TabsSize = new Vector2(60, 20),
|
||||
TabsSize = new Float2(60, 20),
|
||||
TabsTextHorizontalAlignment = TextAlignment.Center,
|
||||
UseScroll = true,
|
||||
Parent = _split2.Panel2
|
||||
|
||||
Reference in New Issue
Block a user