Refactor engine to support double-precision vectors
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@@ -845,7 +845,7 @@ namespace FlaxEditor.Windows
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}
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/// <inheritdoc />
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public override bool OnMouseUp(Vector2 location, MouseButton button)
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public override bool OnMouseUp(Float2 location, MouseButton button)
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{
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// Check if it's a right mouse button
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if (button == MouseButton.Right)
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