Refactor engine to support double-precision vectors
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@@ -20,7 +20,7 @@
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#define ALC_MULTIPLE_LISTENERS 0
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#define FLAX_POS_TO_OAL(vec) -vec.X * 0.01f, vec.Y * 0.01f, -vec.Z * 0.01f
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#define FLAX_POS_TO_OAL(vec) ((ALfloat)vec.X * -0.01f), ((ALfloat)vec.Y * 0.01f), ((ALfloat)vec.Z * -0.01f)
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#if BUILD_RELEASE
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#define ALC_CHECK_ERROR(method)
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#else
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