Refactor engine to support double-precision vectors

This commit is contained in:
Wojtek Figat
2022-06-13 00:40:32 +02:00
parent f82e370392
commit a881c90b2e
744 changed files with 19062 additions and 12467 deletions

View File

@@ -154,8 +154,8 @@ struct SerializedMaterialParam
bool AsBool;
int32 AsInteger;
float AsFloat;
Vector2 AsVector2;
Vector3 AsVector3;
Float2 AsFloat2;
Float3 AsFloat3;
Color AsColor;
Guid AsGuid;
byte AsData[16 * 4];
@@ -191,8 +191,8 @@ private:
bool _asBool;
int32 _asInteger;
float _asFloat;
Vector2 _asVector2;
Vector3 _asVector3;
Float2 _asVector2;
Float3 _asVector3;
Color _asColor;
byte AsData[16 * 4];
};