Refactor engine to support double-precision vectors

This commit is contained in:
Wojtek Figat
2022-06-13 00:40:32 +02:00
parent f82e370392
commit a881c90b2e
744 changed files with 19062 additions and 12467 deletions

View File

@@ -48,9 +48,9 @@ public:
}
/// <summary>
/// Gets texture size of Vector2::Zero if not loaded.
/// Gets texture size of Float2::Zero if not loaded.
/// </summary>
Vector2 Size() const;
Float2 Size() const;
/// <summary>
/// Gets a value indicating whether this instance is initialized.