Refactor engine to support double-precision vectors

This commit is contained in:
Wojtek Figat
2022-06-13 00:40:32 +02:00
parent f82e370392
commit a881c90b2e
744 changed files with 19062 additions and 12467 deletions

View File

@@ -52,7 +52,7 @@ public:
{
}
void ClearUA(GPUBuffer* buf, const Vector4& value) override
void ClearUA(GPUBuffer* buf, const Float4& value) override
{
}
@@ -64,7 +64,7 @@ public:
{
}
void ClearUA(GPUTexture* texture, const Vector4& value) override
void ClearUA(GPUTexture* texture, const Float4& value) override
{
}