Refactor engine to support double-precision vectors

This commit is contained in:
Wojtek Figat
2022-06-13 00:40:32 +02:00
parent f82e370392
commit a881c90b2e
744 changed files with 19062 additions and 12467 deletions

View File

@@ -82,7 +82,7 @@ namespace CSG
{
Array<Triangle> Triangles;
bool Intersects(const Ray& ray, float& distance, Vector3& normal);
bool Intersects(const Ray& ray, Real& distance, Vector3& normal);
};
/// <summary>