Refactor engine to support double-precision vectors

This commit is contained in:
Wojtek Figat
2022-06-13 00:40:32 +02:00
parent f82e370392
commit a881c90b2e
744 changed files with 19062 additions and 12467 deletions

View File

@@ -22,7 +22,7 @@ public:
struct CookingInput
{
int32 VertexCount = 0;
Vector3* VertexData = nullptr;
Float3* VertexData = nullptr;
int32 IndexCount = 0;
void* IndexData = nullptr;
bool Is16bitIndexData = false;