Refactor engine to support double-precision vectors

This commit is contained in:
Wojtek Figat
2022-06-13 00:40:32 +02:00
parent f82e370392
commit a881c90b2e
744 changed files with 19062 additions and 12467 deletions

View File

@@ -37,7 +37,7 @@ namespace FlaxEngine.GUI
}
/// <inheritdoc />
public Vector2 Size => Texture?.Size ?? Vector2.Zero;
public Float2 Size => Texture?.Size ?? Float2.Zero;
/// <inheritdoc />
public void Draw(Rectangle rect, Color color)