Refactor engine to support double-precision vectors
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@@ -37,7 +37,7 @@ namespace FlaxEngine.GUI
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}
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/// <inheritdoc />
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public Vector2 Size => Texture?.Size ?? Vector2.Zero;
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public Float2 Size => Texture?.Size ?? Float2.Zero;
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/// <inheritdoc />
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public void Draw(Rectangle rect, Color color)
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