Refactor engine to support double-precision vectors

This commit is contained in:
Wojtek Figat
2022-06-13 00:40:32 +02:00
parent f82e370392
commit a881c90b2e
744 changed files with 19062 additions and 12467 deletions

View File

@@ -34,7 +34,7 @@ namespace FlaxEngine.GUI
{
base.DrawSelf();
Render2D.DrawRectangle(new Rectangle(Vector2.Zero, Size), BorderColor, BorderWidth);
Render2D.DrawRectangle(new Rectangle(Float2.Zero, Size), BorderColor, BorderWidth);
}
}
}